Princes of the Apocalypse
Red Larch has been an important stop on the Long Road for two centuries now. Named for a distinctive stand of red larch trees that were cut down when the hamlet was founded, Red Larch became a settlement in the first place thanks to a drinkable spring that fed a sizable pond ideal for watering horses, oxen and pack mules.
An east-west trail meets the Long Road at the pond, running west to the logging community of Kheldell and east to Bargewright Inn and eventually Secomber. Another trail leads to quarries in the Sumber Hills and to ruins of stone keeps long ago left to monsters and outlaws.
In recent years, new quarries have been opened on the northwestern edge of town. So far these have yielded up great slabs of marble much prized in Waterdeep for facing large new buildings and repairing older edifices. Red Larch is also a center for stonecutters quarrying slate on the fringes of the Sumber Hills.
While Red Larch remains prosperous, dark omens are appearing. The heart of the Sumber Hills has become far more dangerous, with monsters lurking seemingly everywhere. Banditry is on the rise, and the weather seems to be getting more severe and more unpredictable.
Red Larch Locations:
1. Allfaiths Shrine
NPCs: Imdarr Relvaunder (male Damaran human priest of Tempus) and Lymmura Auldarhk (female Tethyrian human acolyte) are serving at the shrine.
2. The Swinging Sword (inn)
NPCs: Kaylessa Irkell (female Illuskan human) is the proprietor of the Swinging Sword, and among the staff are Ghileeda (female Tethyrian human maid) and Iraun Thelder (male Tethyrian human stablemaster).
3. The Helm at Highsun (tavern)
NPCs: Garlen Harlathurl (male Tethyrian human tavern-keeper) and Justran Daehl (male Tethyrian human cellarer) amond several servants and barmaids.
4. Mother Yalantha’s (boarding house)
NPCs “mother” Yalantha Dreen (female Tethyrian human) is the owner and proprietor. She is a rather thin, pipe-smoking lady.
5. Thelorn’s Safe Journeys (wagonmaker)
NPCs: Thorsk Thelorn and his brother, the taller but thinner Asdan Thelorn (both male Illuskan humans) are the bosses here. They keep good workers and pay well, running a successful business.
6. Chansyrl Fine Harness (leatherworker)
NPCs: Phaendra Chansyrl (female Tethyrian human) and three full timers and two part time workers is the best harness-mer by many caravan merchants.
7. Helvur Tarnlar (clothier)
NPCs: The somewhat snobbish Helvur Tarnlar (male Tethyrian human) and his wife Maegla (female Tethyrian human) run a business of selling of sturdy but fashionable clothing.
8. Lorren’s Bakery
NPCs: Mangobarl Lorren (male Chondathan human) is the thin but energetic proprietor of the bakery.
9. Tantur Smithy (blacksmith)
NPCs: Eldras Tantur (male Turami human) and his strapping son and two strong daughters are skilled smiths who can make almost anything that requires no specialized alloys or treatments. They rarely emerge from their smithy and can temper weapons and reinforce armor, and often repair tools and weapons. Eldras’ wife Laefra deals with ordering metals and dealing with merchants.
10. Drouth Fine Poultry
NPCs: Nahaeliya Drouth (female Tethyrian human) is the owner and proprietor of the larger of Red Larch’s two poultry shops.
11. Jalessa Ornra, Butcher
NPCs: Jalessa Ornra (female Illuskan human) the town’s butcher owns two of the four identical single-story stone buildings serving as workplace and shop. She lives in the third house with Harburk Tuthmarillar (male Tethyrian human) the town’s Constable. Four trusties work as Harburk’s assistant constables and help out Jalessa’s business while discussing matters of law enforcement and peacekeeping. They’ve also been known to hang drunks by their belts from meat hooks to sober up.
12. Dornen Finestone
NPCs: Elak Dornen (male Tethyrian human) runs the Dornen quarry, whith this building as its business office. With some twenty workers, Dornen insists on keeping careful records.
13. Ironhead Arms (weapon and armor shop)
NPCs: Feng Ironhead (male half-orc) is a retired caravan guard and sellsword who settled in Red Larch and opened a shop dealing in arms and armor, new and used. He decided there was money to be made by keeping hards for hire and mercenaries supplied with decent, affordable gear.
14. Mhandyvver’s Poultry
NPCs: Minthra “Minny” Mhandyvver (female Tethyrian human) is a kindly old lady with her three grown children sell chickens live or roasted, pickled chicken livers, eggs both fresh and pickled.
15. Haeleeya’s (bathouse and dress shop)
NPCs: Haeleeya Hanadroum (female Tethyrian human) runs herb business in her own home. Unlike Tarnlar’s, Haeleeya’s caters to local women seeking dresses for special occasions, rarely making garments for men. The bathouse is a steadier business and many older women of Red Larch visit to trade gossip.
16. Waelvur’s Wagonworks
NPCs: Ilmeth Waelvur (male Tethyrian human) operates a cheaper alternative to Thelorn’s Safe Journeys, making and selling replacement wheels and axles for wagons.
17. Gaelkur’s (barber, used goods shop)
NPCs: Marlandro Gaelkur (male Tethyrian human) is the barber and shopkeeper. Other than grooming, he deals in used (and sometimes shady) items with no questions asked. The seedy wooden building serves as Red Larch’s used tools and goods shop, and unoficial second tavern for locals.
18. Mellikho Stoneworks
NPC: Albaeri Mellikho (female Tethyrian human) is the quarry owner, her home also serving as a business office. She oversees the work in the quarry herself, cajoling and cursing the sweating stonecutters.
19. Luruth’s Tannery
NPCs: Ulhro Luruth (male Chondathan human) can’t smell a thing thanks to years of working in tanneries. He and his five loyal assistants live and work in this building reeking with an eye-watring, throat-closing stench. He’s not a bright fellow but has a honest living.
20. Bethendur’s Storage
NPCs: Aerego Bethendur (male Tethyrian human) own four identical warehouses, offering storage or rent space by tenday, month or year. He is assisted by three burly clerks and porters. Aerego asks no questions and lets whatever be stored here, leaving stored items alone (unless they start smelling of death).
21. The Market
Once a tenday, this field is crowded with wagons from neaby farms. All manner of in-season produce, cheese, cider and cider vinegar are sold by farmers from nearby fields.
22. Vallivoe’s Sundries
NPCs: Endrith Vallivoe (male Tethyrian human) is a retired caravan merchant who sells new and used goods: furniture, lamps, carpets, mirrors, and a little bit of everything else. Buried unders heaps of other stuff, almost anything might be available here.
Endrith employs a small army of local children for running errands, carrying messages and so forth.